8th Annual Meeting
of the
International Association of Medical Science Educators
July 9-13, 2004
Tulane University School of Medicine
New Orleans, Louisiana U.S.A.
Abstracts on
Innovation and Technology
The following abstracts have been accepted for presentation at this
meeting in Poster format in the category of Innovation and Technology. Those
selected for Oral Poster Presentations are so designated in the far right
column.
IT1 |
DISTRIBUTED IMMERSIVE VIRTUAL REALITY
SIMULATION DEVELOPMENT FOR MEDICAL EDUCATION
Dale C. Alverson, M.D.1*, Stanley
M. Saiki Jr, M.D.4, Thomas P. Caudell, Ph.D.2,
Kenneth Summers, Ph.D.2, Timothy Goldsmith, Ph.D.3, Diane
S. Wax, MPA, MBA1, Mark Bowyer, M.D.5, Alan Liu, Ph.D.5,
David Wilks, M.D.1 1School of Medicine, 2School of Engineering, and 3Department
of Psychology, University of New Mexico, Albuquerque, NM 87131 U.S.A., 4John
A. Burns School of Medicine University of Hawaii, Honolulu, HI 96822 U.S.A., 5National
Capital Area Simulation Center, Uniformed Services University of the Health
Sciences, Silver Springs, MD 20910 U.S.A.
Training professionals for real-world
application of required knowledge and skills and assessing competence are major
challenges. Simulations are being used in education and training to enhance
understanding, improve performance, and assess competence. Validated virtual
reality (VR) simulations provide a means of making experiential learning
reproducible and reusable. Advanced communication networks, such as Internet2
Access Grid, allow dissemination of these simulations and collaborative learning
independent of distance. The prior experiences of our three universities led to
an interdisciplinary collaboration to further develop and evaluate an
integrated, fully immersive, interactive VR based system. This environment
employs simulations that are visually 3-dimensional and are driven dynamically
by a rules-based artificial intelligence engine within Flatland, a virtual
environments development software tool, and associated commodity hardware.
Studies include usability and validation, deployment for distributed testing
over Internet2, and evaluation of impact on training and performance using
concept mapping and knowledge structure methods. Subject matter experts found
face and content validity in our closed head injury simulation. Seven pairs of
medical students participated collaboratively in problem solving and managing of
the simulated patient in VR. Students stated that opportunities to make mistakes
and repeat actions in VR were extremely helpful in learning specific principles
and they felt more engaged than in standard text-based scenarios. This research
cuts across the integration of computing, networking, human-computer interfaces,
learning, and knowledge acquisition. VR creates a safe environment to make
mistakes and could allow rapid deployment for just-in-time training or
performance assessment. |
ORAL |
| IT2 |
THE LANGUAGE OF ANATOMY: HELPING
STUDENTS TO LEARN RATHER THAN SIMPLY TO RECOGNIZE NEW TERMINOLOGY
Jacqueline Carnegie, Ph.D.*, Department
of Cellular & Molecular Medicine, Patrick O’Byrne, School of Nursing, and
Anne Patry, M.A. Ed. Tech., Centre for e-Learning, University of Ottawa, Ottawa
ON K1H 8M5 CANADA
The increased need for healthcare
professionals and the resultant large class sizes associated with undergraduate
Faculties of Health Science and Medicine courses has necessitated that emphasis
be placed on the multiple-choice question as the preferred method of student
assessment. In such exams, students are asked to select the correct answer from
a list of four or five possibilities. However, this exam format does not
determine the student’s ability to provide the correct answer if it had not
been presented as a candidate in a short list of choices, or in the case of new
terminology, if the student would have been able to spell, or even pronounce,
the word in question.
The study of physiology and especially
of anatomy is filled with new terminology with which students need to become
comfortable in order to understand body structure and function and to be able to
work productively in the healthcare field after graduation. In an effort to
promote student familiarity with anatomical terminology, a content expert and a
former student collaborated with an instructional designer to develop online
interactive exercises for Faculty of Health Sciences anatomy and physiology
courses. These online activities (crossword puzzles, anatomical images to be
labeled by typing in the name of the anatomical structure) were designed to
require students to come up with the correct word to match a definition or a
particular anatomical structure and to correctly spell the word by fitting the
letters into the required spaces. Students were given three tries to get the
correct answer; if they were not successful, then the correct answer was
provided. Students were able to try these activities as often as they liked
throughout the duration of the course. The online self-testing activities were
reinforced by five-minute mini-reviews of anatomical definitions at the
beginning of class and midterm and final anatomy exam questions that required
structure names to be written on the exam page rather than selected from a list
of four or five choices. Data will be presented showing levels of student use of
and satisfaction with these learning tools as well as improvement in overall
course achievement for those students who tended to struggle with these courses. |
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| IT3 |
CYBERBODIES: BUILDING ONLINE –
DEVELOPING INTERACTIVE EDUCATIONAL STRUCTURES.
Patrick O’Byrne, School of Nursing and Jacqueline Carnegie, Ph.D.*,
Department of Cellular & Molecular Medicine, University of Ottawa, ON
K1H8M5 CANADA
The study of three-dimensional
structures using two-dimensional images is challenging, and even more so when
the structure moves or has movable parts. The movements of the eye are difficult
for lecturers to explain and for students to understand. Using web-based
animations, however, lecturers can enhance two-dimensional images, while
learners can interact with the eye to highlight structures, learn names, cause
muscle contractions to illustrate action, and view the effect of such
contractions from numerous angles. The eye animation is designed with one
forward-looking, central eye and four smaller, surrounding eyes that demonstrate
the medial lateral, posterior and anterior views. The four smaller eyes mimic
the actions of the larger eye, showing its movements from multiple angles. This
synchronized, multi-angle view proves to be extremely helpful in demonstrating
the actions of the oblique eye muscles. While certain pedagogical tools have
limited availability, web-based learning activities are available simultaneously
to multiple lecturers and learners, and can be accessed from anywhere at any
time. In addition to being reusable, multi-lingual, and universally available,
these animations provide learning activities for non-auditory (or
non-lecture-based) learners: the interactive image enhances the visual learner’s
experience and provides a pedagogical tool for the tactile learner. The efficacy
of such learning tools has been demonstrated at the University of Ottawa where
web-based interactive images have been used to improve comprehension of course
content and, in some instances, subsequent examination performance for Faculty
of Health Science students studying anatomy and physiology . |
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| IT4 |
DEVELOPMENT OF A PROBLEM-BASED LEARNING
VIDEOTAPE CASE PRESENTATION
Sheila Crow, M.A.*;
Chris Candler, M.D., University of Oklahoma College of Medicine, P.O. Box 26901,
Oklahoma City, OK 73190 U.S.A.
This poster will illustrate the process
used at The University of Oklahoma College of Medicine to develop a video-based
Problem-Based Learning Case for first year medical students. Generally, a PBL
case is a paper-based case that unfolds over a period of time, allowing for the
opportunity of greater retention and integration of new knowledge. New
technologies however have given us the chance for more innovative educational
methods of creating self-directed, life-long learners. As part of our fall PBL
session this year at The University of Oklahoma College of Medicine, the Office
of Educational Development and Support, in conjunction with basic science
faculty, clinical faculty, and simulated patients, developed a clinically
relevant combined gross anatomy and embryology PBL video case for freshman
medical students.
There are a number of advantages to
using video-based PBL cases. First, video cases provide medical students with
the opportunity to enhance their visual and auditory cues to patient evaluation.
As clinicians know, the development of such skills is essential to good medical
practice. Second, video cases provide a medium for studying the actions of the
physician, thereby increasing the likelihood that students will model
appropriate professional behavior in the clinic. Third, video cases provide a
more "real" format than traditional paper cases, which in turn
provides relevance and motivation to the instruction. Finally, video cases can
be replicated at will for use by multiple groups.
Student comments regarding the
video-based PBL format were very positive. |
ORAL |
| IT5 |
MEDICINE AND HUMANISTIC UNDERSTANDING:
THE SIGNIFICANCE OF LITERATURE IN MEDICAL PRACTICE
Sheila Crow, M.A.*; Jerry
B. Vannatta, M.D.; Ronald Schleifer, Ph.D., The University of Oklahoma College
of Medicine, PO Box 26901, Oklahoma City, OK 73190 U.S.A.
This poster aims to introduce an
important educational tool recently developed for the training of medical
students and practicing physicians in the humanities. Medicine And Humanistic
Understanding: The Significance Of Literature In Medical Practice is a
DVD-ROM, to be published by the University of Pennsylvania Press in fall 2004.
The DVD proposes to offer an important supplement for the training of
physicians--asynchronous learning to supplement the rigorous training of
scientific biomedicine--so that its first audience will be medical students. It
will also be of important interest in relation to the ongoing training of
practicing physicians, both in private study and also in workshops and symposia
that are often part of continuing medical education. The DVD will present video
discussions, enactments, and text presentations of the role of literature in
medical education and practice. It is organized in the following chapters:
- The Patient-Physician Relationship
- The Patient's Story
- Doctors Listening to Patients
- Narrative and Medicine
- Narrative and Ethical Practices in
Medicine
- The Death of Ivan Ilych
The poster will exhibit pages from
various DVD chapters so that participants will have an overall view of the
content of the DVD, the technical functions, and an understanding of the ways in
which it can be used in educating students and practicing physicians.
Participants will be able to see how short stories (including Arthur Conan
Doyle, Anton Chekhov, Richard Selzer, Jean Stafford, William Carlos Williams),
novels (Dorthy Allison, Roddy Doyle, Scott Fitzgerald, Ferrol Sams, Toni
Morrison), non-fiction (Robert Coles, Anne Fadiman, David Hilfiker, Oliver
Sacks), and poetry (Rafael Campo, John Stone, William Carlos Williams) are used
in the DVD to discuss issues related to the various "chapters".
Contact: sheila-crow@ouhsc.edu or (405) 271-8001, ext. 48569 |
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| IT6 |
NEW APPROACH TO TEACHING HISTOLOGY
Amos G. Gona, Ph.D.*,
Peter B. Berendsen, Ph.D., and Elizabeth A. Alger, M.D., Department
of Cell Biology and Molecular Medicine, University of Medicine and Dentistry of
New Jersey-New Jersey Medical School, Newark, NJ 07103U.S.A.
At UMDNJ-New Jersey Medical School, we
have taken a new approach to teaching Histology with the chief objective of
being able to make this basic science discipline as clinically relevant as
possible, and at the same time reduce the lecture time. The core strategy of
this approach is to make the laboratory sessions more efficient and effective in
teaching and learning. We implemented two major changes in our program. First,
we equipped the four histology laboratories (each accommodating about 45
students) with ‘Audiovisual Switching and Projection System’ (ASPS; Hacker
Audio Video Communications, Hackensack, NJ). The ASPS technology enables us to
project images from a) glass slides via Olympus BH-2 microscope equipped with
Sony 3CCD camera, b) 2" x 2" slides with NAVITAR Videomate
Slide-to-Video System, c) textbook figures or photomicrographs via ELMO
EV-6000AF Visual Presenter, or d) videotape. From a studio adjacent to the labs,
images are projected into each lab via an LCD projector and two-way audio
system. Second, using the ASPS, we have been able to change from the old
Lecture-Lab-Review sequence to Lab-Lecture-Conference sequence. Each topic
starts with a live pre-lab presentation by the topic expert, who uses the ASPS
to direct the students to observe the basic histological features of the
tissues/organs to be studied in that laboratory session. After about 20 minutes
of pre-lab presentation, students use simple written instructions, the lab
atlas, and the assistance of lab instructors, to complete the lab. Lecture time
is used primarily to emphasize structure-function relationships. The Conference,
which replaces the old Review, is designed to use the structure-function
relationship as the basis to meaningfully discuss selected topics of clinical
relevance. With the new approach, we have been able to reduce the lecture time
from about 43 hrs to 34 hrs, even as we significantly increased the clinically
relevant topics. Perhaps the most satisfying benefit is that we have been able
to steadily move away from the minutiae of histological detail to the more
beneficial expansion of concepts of pathophysiology in the context of Histology.
We believe that this approach will better prepare our students for subsequent
coursework, and also help them remember the useful and clinically relevant
aspects of basic science material they have learnt in Histology. Furthermore, it
addresses the common criticism that Histology, like other basic sciences in
general, is taught as a collection of details, which are largely irrelevant to
clinical science and the practice of medicine. As for effects of this approach
on students, a) attendance in the labs has markedly improved (perhaps because
they were made to understand that descriptive histology was to be taught and
learnt primarily in the labs), b) there was no detrimental effect on student
performance in the exams, as compared with previous years, and c) students seem
to be content and comfortable with this approach, and appreciate the shift in
emphasis to clinical relevance. Finally, the degree of success in this approach
largely depends on the willingness and ability of basic science faculty to
acquire the competence required for introducing clinically relevant material
appropriately and accurately. |
ORAL |
| IT7 |
CREATING A COMMUNICATION SKILLS PROGRAM
FOR FIRST YEAR MEDICAL STUDENTS
George P. Kolo, D.O*, Cheryl
Benge, Gautam J. Desai, D.O, Depts of Family Medicine/Academic Affairs, The
University of Health Sciences, Kansas City, MO, 64106 U.S.A
Physician-patient communication
training at the University of Health Sciences (UHS) College of Osteopathic
Medicine had not been taught prior to 1997. The majority of patient concerns
about their physicians relate not to their medical management, but the inability
of the physician to communicate well with their patient. Better communication
skills have been shown to improve the ability of physicians to diagnose their
patients’ ailments, thereby improving patient care, which decreases the
chances of a lawsuit against the physician, and improves the doctor-patient
relationship. Prior to the creation of this program, our students’ performance
in this realm was historically poor, based on feedback of preceptors.
Realizing the need to incorporate
medical communication skills into our curriculum, we obtained, a grant in order
to initiate the program as a pilot study in 1997 for first year medical
students. Our goal was to improve the ability of medical students to achieve
rapport with patients and to become comfortable with the patient encounter, and
ultimately to become better practicing physicians. Improved performance on
communication skills training will likely improve performance on clerkships as
well as the recently implemented clinical skills portion of the national board
examination.
A new course, Introduction to Core
Communication Skills, was created in 1997 to achieve an enhanced level of
medical communication skills performance and to begin to prepare for the
national boards performance examination, which we had begun hearing about at
that time. Below are some challenges and solutions we realized during this
process.
Challenge/solution
- Large class size
/repeat
learning activities in small groups - Few full time faculty/use of
community faculty/residents
- Objective evaluation
/enhanced
faculty training, checklists - Training of Standardized patients/obtaining
local thespians
- Case creation
/adapting
cases from actual patients - Faculty involvement/staff realization of
course’s importance
The Introduction to Core Communication
Skills course was successfully implemented as part of the curriculum. Feedback
from learners, faculty and preceptors has been positive, and has served to
increase interest in the Standardized Patient Program as well. Although the
assessment tool for clerkships has changed, overall performance for the
communication skills of our students has improved. Ongoing assessment of this
program’s success includes evaluation of preceptor feedback following
clerkships, and UHS student success on the first performance evaluation
component of national boards this fall. |
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| IT9 |
"DRUG BUDDY": A WEB-BASED
EDUCATIONAL RESOURCE PROVIDING SOUND FILES AS A GUIDE TO DRUG PRONUNCIATION
Chris J. Van Dyke, B.S., Karen A. Woodfork, Ph.D. and David J. Smith, Ph.D.*,
Department of Biochemistry and Molecular Pharmacology, Robert C. Byrd Health
Sciences Center, West Virginia University, Morgantown, WV 26506-9142 U.S.A.
Because students at our institution
were requesting advice on the pronunciation of drug names, we developed, Drug
Buddy, a web-based resource to assist them in their study of pharmacology. Drug
Buddy contains a compilation of sound files of the generic names of common
drugs. Currently, the resource consists of about 500 drugs, but more are to be
added on a routine basis. Drugs covered in our courses were used as the basis
for Drug Buddy's content. In addition, all drugs from Rx List's (RxList.com)
"Top 200 Drugs of 2002", and many of those on the "Pharmacology
Drug List" complied by University of Texas at Houston were included.
The sounds are monophonic files (.WAV) sampled at 22 kHz with a median file size
of 24 kB. Guidance for articulating the sounds was from the text presentation of
the pronunciation of the drugs from USP DI® Advice for the Patient®
produced by US Pharmacopeia, and MedMaster™ produced by the American
Society of Health System Pharmacists. The audio portion of Drug Buddy and
a text pronunciation of each drug can be copied to a CD for distribution.
However, we routinely use it as a WEB-based resource, which provides links to
other pharmaceutical information available through the Internet. For example, as
selected drugs are accessed, the student finds a link to Medline-PlusÒ ,
and within our institution's secure, password protected, web-based internet
site, students may also link to Clinical PharmacologyÒ , which is
provided through Gold Standard Multimedia, Inc.
Students find a link to Drug Buddy
as they access on-line study materials used in each of our separate courses for
medical, pharmacy, dental and undergraduate students. Additionally, our on-line
course for undergraduate students provides links to individual sound files of
drugs as they are initially encountered in the on-line text.
Students report that Drug Buddy
is useful, and that links to other reference material is helpful. |
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| IT10 |
CASE TOOL: DEVELOPMENT,
IMPLEMENTATION AND EVALUATION OF AN INTERACTIVE WEB-BASED APPLICATION
Jim Stewart, M.D.*,
Stephen Welch, B.B.A., and C. Darrell Jennings, M.D., Department of Pathology and
Laboratory Medicine, University of Kentucky, Lexington, KY 40536 U.S.A.
The University of Kentucky pathology
department uses small groups in our sophomore pathology course similar to most
pathology programs in the country. Enhancing the benefit of these experiences
for students via technology is desirable, but can be problematic. We also have
been challenged by the Accreditation Council for Graduate Medical Education with
the need to provide pathology resident assessments of medical knowledge along
with appropriate documentation. It was felt that some of these challenges could
be met with a web-based case tool that provides interaction, expandability,
feedback, and documentation for resident, small group medical student, and
continuing medical education. We subsequently developed a tool to allow students
to view images and textual information about a case scenario, and answer
questions in an interactive manner with individual instructors. The tool is a
website developed in asp that utilizes a SQL Server database to allow
image uploading and case creation by faculty. In order for any educational
application to be successful, faculty interface time must be minimized. The
submitter needs only to provide a brief summary and upload images. Interactivity
is accomplished by notifying the case creator (instructor) when answers are made
to his/her case questions. The instructor can then submit personalized
instruction to the student via email, thereby teaching to specific problems of
students.
The case tool has been initially
evaluated by 16/19 (84%) of pathology house staff, who used it routinely. Using
a Likert scale (1=strongly agree, 5=strongly disagree), it was found to be
overall valuable (M=1.19) with specific benefit seen in its interactivity
(M=1.13) and value for national board study (M=1.00). Also, more quizzes for
individual study were desired (M=1.19). Overall, the case tool was strongly
assessed as valuable by the responding residents and fellows. In particular, the
interactivity was seen as a benefit as well as its use for licensing exam study.
In the small group setting, this tool can be easily utilized for medical student
teaching, allowing the group leader to see and correct some of the weakness of
his/her students. Our experience shows that dynamic web-based tools can be
developed that allow for personalized learning experiences. |
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| IT11 |
the
use of a Human Patient Simulator in PROBLEM-BASED LEARNING AND MEDICAL STUDENTS’
RESPONSES TO ITS USE.
Ian Winston, m.b.b.s., b.sc.*
and John L. Szarek, Ph.D., Department of Introduction to Clinical Medicine and
Department of Pharmacology, Ross University School of Medicine, Portsmouth,
Commonwealth of Dominica, WEST INDIES
Human patient simulators, high-fidelity
computer-controlled mannequins, are becoming increasingly common in the
education and training of physicians in the clinical portions of their
curriculum, however, their use in the pre-clinical portion of their training is
only beginning. The purpose of this study was to compare the typical
problem-based learning (PBL) session to a PBL session using a human patient
simulator (HPS) and to assess medical students’ satisfaction with the use of
the HPS during their fourth semester. The use of the HPS at our school evolved
from the process used in our PBL program during the students’ first three
semesters. Our HPS sessions were conducted in a manner which paralleled that
which we used in our paper-based PBL sessions. Rather than presenting the
problem on paper over three sessions in a two week period, as is done in our
typical PBL sessions, the students encountered the problem as a lifelike patient
in three sessions over a 2-3 day period. There were three significant
differences between the HPS sessions and our typical PBL sessions. The first was
that the students used their communication and physical examination skills to
generate the patient data. Second, there was an added dimension of stress which
was evidenced by a comment from a student during a debriefing session who stated
that at the beginning of the first session, while he was just observing, "I
saw people frozen. I saw people sweating bullets." Third, students were
able to develop a plan of treatment, administer their plan, and then observe the
effects of their intervention. There was unanimous agreement among the students
that the HPS sessions were a good use of their time. The most frequent comments
by the students regarding the usefulness of the sessions can be summarized by
two students who commented that the sessions "Build student interpersonal
skills in a professional setting" and "I found the experience useful
because it allowed the integration of material in a clinical setting."
Pertaining to how the sessions can be improved, the most frequent comments were
those suggesting smaller group sizes and more sessions. We conclude that the
enjoyment and motivation that the students exhibited during their HPS session
contributed to their learning and provided an opportunity to integrate the
sciences basic to medicine. |
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| IT12 |
DEVELOPMENT AND PILOTING OF PDA-BASED
PATIENT ENCOUNTER / DATA COLLECTION APPLICATIONS FOR MEDICAL STUDENTS
Lynn C. Yeoman, Ph.D.*,
Anne S. Gill, M.S., R.N., Dodie T. Hall, M.S., Dan P. Hunt, M.D., Larry E.
Laufman, Ed.D., Cathy C. Montoya, M.L.S. and Wayne J. Riley, M.D., M.B.A., Office
of the Dean of Medical Education, Baylor College of Medicine, One Baylor Plaza,
Houston, TX 77030 U.S.A.
Students at Baylor College of Medicine
are required to document their clinical encounters in several courses by keeping
a "Passport" where selected history and physical examination
information is recorded. The course passport is reviewed by their faculty
preceptor and audited by course coordinators. We have developed two Palm OS
personal digital assistant (PDA) e-Passports that are digital equivalents to the
paper-based passports required for two of our clinical courses. These
applications collect clinical encounter data, reinforce proper clinical data
collection and uniformity in performing history and physical examinations, feed
a patient encounter database, reduce the use of paper, and document the
completion of required patient encounters. Mobile applications were designed
using HanDBase® and HanDForm® to achieve form-based data
entry and portable database architecture that is similar in look and feel from
application to application and from course to course. Applications were
specifically designed to fit each course director’s specifications.
Applications designed in HanDBase® offer the advantage of
interfacing with Microsoft Access, as well as, other ODBC compliant databases.
In addition, HanDBase® is sufficiently scalable to accommodate
multiple users and can be adapted to run on either the Palm or Pocket PC
operating systems. Our applications have been designed and tested in 4 groups
and represent data and experience gained from a total of 43 medical student
volunteers. We have conducted focus groups with student volunteers to determine
features they like, problems they encountered and suggestions for improving the
usability and value of these applications. As a result we have learned that
students report: (a) ease of use, (b) greater use of PDA programs and features,
and (c) a general appreciation for our effort to enhance their knowledge and
skill in mobile medical computing. Students want these applications to require
minimal text entry, to accommodate patient progress notes, to generate printable
output for submission with case write ups, and to permit later annotation on the
PDA or on their personal computer. Course directors appreciate the manageable
acquisition and review of patient encounter data and the ability to accommodate
query-based review of program data for research projects, documentation of
requirements met, and tracking of course development issues. |
ORAL |
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